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"It's about giving more great games a chance" – Why Launchable thinks it can help more independent studios reach the market with its shared success model

What happened
Based on GamesIndustry.biz · Nov 12, 2026

Launchable introduces a revenue-share platform to connect independent studios with development talent, aiming to ease funding barriers and accelerate game launches.

Key points
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Launchable uses a revenue-share model where developers are paid for five years post-launch based on game earnings
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The platform vets projects and requires executive approval to ensure quality and viability before acceptance
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Seven studios, including Hyper Luminal Games and Bossa Studios, have already joined Launchable’s platform

Launchable is a new platform designed to match independent game studios with development talent using a revenue-share model, where developers are compensated based on a game’s post-launch earnings. Studios post project needs on the platform, and Launchable facilitates connections while taking a small percentage of the project’s revenue once the game generates income. The model targets studios struggling to secure traditional funding, allowing them to focus on development rather than fundraising. Hall emphasizes that the platform’s shared-success framework aligns incentives for all parties involved.

Co-CEO Greg Hall describes Launchable as a response to his own challenges in bringing games to market and later as an investor, where talented studios often diverted focus to work-for-hire projects due to funding gaps. The platform vets projects to ensure they meet quality standards before acceptance, with executive producers approving entrants based on design, production documentation, and team leadership. Launchable also provides support services to help games reach launch, reinforcing its commitment to project success.

The platform offers detailed talent-matching through profiles built from verified career information and self-declared experiences, helping studios find specialists for specific roles. Launchable provides visual tools like signal maps to assess suitability and suggests deal structures with templated legal documentation to streamline agreements. Revenue distribution is managed by Launchable, ensuring talent receives their entitlements upon game launch, while studios can track milestone progress in real time.

Launchable has already onboarded seven studios, including Hyper Luminal Games and Bossa Studios, and plans to expand its closed beta to 30 additional studios by early 2027. The platform welcomes both small indie studios and larger independent companies, focusing on those seeking talent or additional development support. Hall notes that half of the next wave of studios are already in discussions or committed, signaling growing industry interest in the shared-success model.

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