Epic boss Tim Sweeney says the EU's social media ban for under-13s 'would be terrible for the next generation of humanity'
Epic Games CEO Tim Sweeney criticized the EU KIDS Act for banning social media under 13 and limiting access for teens, calling it harmful to creativity and expression.
The EU KIDS Act, officially titled 'Keeping Internet Digital Spaces Accountable and Trustworthy,' introduces sweeping restrictions on social media, video-sharing, gaming, and other online services for minors. The law proposes a blanket ban on social media accounts for children under 13, with limited access for ages 13 to 15 under parental supervision. Minors aged 15 and older would gain autonomous accounts, though parental guidance remains encouraged. The regulation aims to adopt a gradual approach to digital engagement, framing it as a protective measure for young users.
The legislation covers a broad range of platforms, including traditional social media, video-sharing services, online games, AI chatbots, app stores, and operating systems. Exemptions are made for educational platforms, digital news outlets, and online encyclopedias. EU President Ursula von der Leyen stated the act shifts responsibility to platforms to demonstrate safety by design and empowers parents with tools to guide their children’s online activities.
Tim Sweeney, CEO of Epic Games, strongly opposed the EU KIDS Act, arguing it would stifle creativity and expression among the next generation. He compared modern digital tools like Fortnite’s Creative Mode and Roblox Studio to traditional creative outlets such as paintbrushes and tree forts, suggesting the act could deprive young people of these opportunities. Sweeney’s criticism reflects concerns that the restrictions may hinder digital literacy and creative development for minors.
The EU KIDS Act is currently under legislative review in the European Parliament and Council, with potential enactment expected in the coming years. The proposal aligns with similar measures in Australia, the UK, and some US states, reflecting growing regulatory pressure on digital platforms. While the act aims to enhance child safety online, critics question its enforceability and potential unintended consequences, including privacy risks and limited effectiveness in achieving stated goals.