Star Wars Zero Company gets much-needed first patch so you won't miss shots with a 100% chance to hit any more
Star Wars Zero Company’s first patch fixes crashes, overwatch bugs, and a 100% hit chance issue that caused missed shots.
Star Wars Zero Company has received its first patch, version 1.1, addressing several critical issues that plagued its launch. The update resolves multiple crash problems, including those specific to Beskar mode, which had deterred players from using the iron man-style save feature. Developers also corrected an issue where shots with a guaranteed 100% hit chance were still missing, a bug that frustrated players during early playthroughs. The patch further stabilizes overwatch mechanics, though some related bugs remain unaddressed.
The patch notes highlight fixes for crashes in Beskar mode, where saves were temporarily deleted, and a persistent crash issue during gameplay. Players reported frequent game interruptions, making iron man mode risky despite the game’s forgiving difficulty compared to titles like XCOM. The update’s release follows reports of Bit Reactor, the studio behind Zero Company, operating with a skeleton crew after furloughing most staff shortly before launch.
Another addressed bug involved overwatch not triggering when enemies moved through targeting cones, though the patch does not resolve all overwatch-related issues. Some players noted that overwatch failed to activate even in clear sightlines, while others reported false triggers against units outside cones or behind cover. The partial fix leaves room for further refinement in future updates. The studio’s reduced workforce may explain the delayed response to these fundamental issues.
The patch arrives two weeks after launch, a timeline critics attribute to the studio’s staffing challenges. Players hoping to attempt Beskar mode may still wait for additional stability improvements before enabling the feature. The update underscores the challenges faced by smaller studios managing post-launch support amid operational constraints.