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Microsoft's approach to age verification in Australia is further proof that Valve is taking the everloving piss

What happened
Based on PC Gamer · Sep 23, 2026

Valve’s single credit-card age verification for Australian Steam users has drawn criticism, while Microsoft’s approach offers a simpler alternative.

Microsoft's approach to age verification in Australia is further proof that Valve is taking the everloving piss
PC Gamer — Microsoft
Key points
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Valve requires Australians to provide an active credit card for age verification, despite most not using them.
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Microsoft’s age verification uses longstanding account activity to confirm adult status automatically.
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Valve’s single-method policy is criticized as impractical and potentially malicious compliance.

Valve now requires Australians to provide an active credit card to verify their age before purchasing mature-rated games, despite most locals using alternative payment methods. The policy applies even to long-standing accounts with prior purchases of R18+ titles, sparking frustration among users. Critics argue the requirement is impractical and poorly suited to the Australian market’s payment habits. Valve’s approach has been described as unnecessarily restrictive and potentially malicious compliance with local regulations.

Microsoft’s age verification system, by contrast, uses existing account activity to confirm adult status without additional steps. An email to users states that long-term account behavior can automatically verify age, eliminating the need for further checks. This method avoids the friction caused by Valve’s credit card requirement, which many Australians do not possess. The contrast highlights a disparity in how platforms handle regional compliance.

The issue has reignited debates over privacy and security in age verification systems for digital storefronts. Users express concerns about sharing sensitive financial or biometric data to access mature content. Valve’s reliance on a single, poorly adapted method contrasts with Microsoft’s more streamlined approach. The situation underscores broader challenges in balancing legal compliance with user convenience.

Industry observers note that Valve’s policy may inadvertently push Australian gamers toward alternative storefronts that offer easier age verification. The frustration with Steam’s requirements has led some to compile lists of viable alternatives for purchasing R18+ games. The debate reflects wider industry tensions over regulatory adherence and user experience.

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