Gears of War: E-Day system requirements require ray tracing-capable graphics card to play, alongside 115 GB of free space on an SSD
Gears of War: E-Day requires a ray tracing-capable GPU and 115 GB SSD space, with 4K Ultra demanding high-end cards like RTX 5070 Ti or RX 7900 XT.
Gears of War: E-Day launches on October 6 with early access available beforehand. The Coalition has released expanded system requirements, emphasizing that a ray tracing-capable graphics card is mandatory to play. While medium settings may run on lower-tier GPUs, 4K Ultra performance demands significantly more power, including cards like an RTX 5070 Ti or RX 7900 XT for stable 60 fps. The game supports DLSS 4.5, AMD FSR 4, and Intel XeSS 3.0 at launch, offering upscaling options for less capable hardware.
Minimum GPU requirements include an RTX 2060 or RX 6600, with the RTX 3060 Ti or RX 6700 XT recommended for better performance. The 4K Ultra preset notably increases demands, requiring a high-end GPU with dedicated hardware ray tracing support. The Coalition explicitly states that graphics cards without this feature are unsupported, underscoring the game's reliance on ray-traced effects like reflections, shadows, and global illumination.
CPU requirements range from a Ryzen 5 2600X at minimum to a Ryzen 5 5600 as recommended. For 4K Ultra, the studio suggests an eight-core processor, specifically highlighting the AMD Ryzen 7 7800X3D or Intel Core i7 14700K. Newer Intel Arrow Lake chips are also expected to meet the demands, despite occasional performance variations.
RAM needs are modest, with 16 GB recommended even at 4K, though only 12 GB is required to run the game. Storage demands are substantial, requiring 115 GB of free space on an SSD—no HDD support is provided. The Coalition’s requirements emphasize modern hardware standards, particularly for ray tracing and high-resolution performance.