OFICIAL PC Gamer

Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would eventually come to other platforms

What happened
Based on PC Gamer · Sep 11, 2026

Sony reportedly canceled Hideo Kojima’s next game, Physint, due to missed deadlines, budget overruns, and concerns over exclusivity and revenue expectations.

Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would eventually come to other platforms
PC Gamer — PC Gamer
Key points
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Sony canceled Physint due to repeated missed deadlines and budget overruns despite years of development.
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PlayStation was reluctant to fund Physint because it wouldn’t remain permanently exclusive to its hardware.
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Kojima’s Death Stranding and its sequel reportedly did not meet PlayStation’s revenue expectations.

Sony has reportedly canceled Physint, a game in development by Hideo Kojima, marking an unusual departure for a studio known for its ambitious titles. Physint was intended as a return to Kojima’s signature "tactical espionage action" style, a genre he pioneered with the Metal Gear Solid series. The cancellation follows reports that the project repeatedly missed deadlines and was on track to exceed its budget despite years of development. Anonymous sources cited in a Bloomberg report described the game’s financial trajectory as unsustainable, raising questions about Sony’s long-term investment strategy.

The cancellation also reflects broader concerns about Physint’s exclusivity, as Sony reportedly hesitated to fund a project that might eventually release on other platforms. The report highlighted that PlayStation was reluctant to invest hundreds of millions in a game that wouldn’t remain permanently exclusive to its hardware. This stance contrasts with industry trends favoring multiplatform releases, particularly on PC, where demand for accessibility has grown. The decision may further strain Sony’s relationship with its user base amid ongoing shifts in its business model.

Sony’s rationale for dropping Physint also included comparisons to Kojima’s previous two games, Death Stranding and its sequel, which reportedly did not meet PlayStation’s revenue expectations. While financial performance is a key consideration for publishers, the move has drawn criticism for prioritizing short-term returns over creative partnerships. The cancellation effectively transfers Physint to Xbox, a competitor, after Sony’s decision to end the project. This outcome underscores the competitive pressures facing major studios in an evolving market.

The cancellation of Physint has sparked debate about Sony’s strategic priorities, particularly its resistance to multiplatform releases. The decision comes amid broader industry shifts, including Sony’s phase-out of physical game disks, which has already drawn backlash from consumers. Analysts suggest the move may reflect internal tensions between creative ambitions and financial constraints, though the long-term implications for Sony’s reputation and developer relationships remain unclear.

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