Pile cards on top of each other and watch the magic happen in the textured and chunky roguelike deckbuilder Stack Order
Stack Order blends a graphic novel aesthetic with strategic deckbuilding, emphasizing card synergy over isolated effects in a roguelike format.
Stack Order distinguishes itself from typical deckbuilders by prioritizing how cards interact as stacks rather than standalone effects. Players allocate cards to offence, defence, or ability fields, responding to visible enemy actions each round. The game’s visual style mirrors a French comic, with chunky line art and Adventure Time-inspired character designs that enhance its tactile appeal.
The core mechanic revolves around stacking cards to amplify their combined impact, such as an offence card that gains damage for each card played before it in a stack. Players must balance immediate gains with long-term strategy, as activating a stack consumes all cards within it, leaving no room for improvisation once played.
Planning ahead is critical, as cards can be added to stacks without immediate activation, allowing for layered responses to enemy moves. The game’s turn-based combat unfolds with Zelda CD-i-inspired animations, reinforcing its tactile and deliberate pacing.
Available as a demo on Steam, Stack Order invites players to experience its strategic depth and distinctive art style firsthand. The full release offers a roguelike structure where every decision shapes subsequent encounters, emphasizing adaptability and foresight.