Find out How an Adorable Duck Drove us to Get Creative with Dodo Duckie
BornMonkie’s debut puzzle platformer Dodo Duckie, now on Xbox Series X|S and PC, follows a duck raised by chickens who learns his differences make him special.
The useful question is what changes for users, developers or buyers, and whether the announcement stays industry context or becomes something people can actually use.
BornMonkie, an indie studio in India led by creative director Samhith and producer Samveda, launched Dodo Duckie as their first original game after years of service work. The studio faced funding challenges in India’s indie scene, prompting them to build a project they could complete independently. Dodo Duckie, a puzzle platformer, emerged from this journey, blending personal themes with a light-hearted, cozy world designed to resonate with players seeking belonging.
The game’s development spanned six years, beginning with a 2019 prototype that abandoned traditional jumping mechanics in favor of a unique switching system. Early player feedback revealed that Dodo’s personality, rather than the puzzles, initially captivated audiences. This insight shifted the team’s focus, prioritizing character expression over mechanics. Despite balancing client projects, the studio refined the game until its 2025 release, ensuring Dodo’s emotional journey remained central to the experience.
Artistic constraints shaped Dodo Duckie’s visual identity, as the team had to create a single set of assets readable in both 3D and 2D perspectives. Art director Vincent Boichut identified this challenge as an opportunity, leading to a clean, rounded aesthetic with vibrant colors. The stylistic choices were driven by technical necessity, though the team embraced the resulting charm. This approach ensured clarity and accessibility across platforms, reinforcing the game’s playful yet heartfelt tone.
Dodo Duckie’s narrative mirrors the creators’ own struggles growing up in India’s competitive culture, where pursuing creative careers often clashed with societal expectations. The game avoids heavy dialogue, relying instead on animation and physical comedy to convey emotion, akin to a Pixar short. Now available on Xbox Series X|S and PC, the developers hope players will embrace the message that authenticity, not perfection, defines meaningful progress.