Five Key Takeaways From the New Alien Deathstorm Trailer
Rebellion unveiled a new trailer for *Alien Deathstorm*, a first-person shooter set in a storm-ravaged colony overrun by intelligent aliens, launching in Spring 2027 on Xbox Series X|S, Xbox, and PC with day-one Game Pass availability.
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Rebellion released a trailer for *Alien Deathstorm*, its upcoming first-person shooter, ahead of its Gamescom reveal. The game follows an Engineer sent to a distressed off-world colony where a rescue mission escalates into a fight for survival amid an apocalyptic mega-storm. The storm, depicted as an ever-present threat, tears apart the planet’s surface, forcing players to navigate wreckage while contending with relentless alien predators lurking both outdoors and indoors.
*Alien Deathstorm* introduces a mission structure where players diagnose faults in a malfunctioning reactor, repairing systems in hazardous underground substations and flare stacks. Objectives are presented as readouts from a digital assistant named Squire, requiring players to interpret data and devise solutions at their own pace. The game emphasizes survival over combat prowess, with players controlling an Engineer equipped with basic training rather than a super soldier.
The trailer showcases four alien types—Soldiers, Scuttlers, Blister Scuttlers, and Scuttler Swarms—each adapting dynamically to player behavior and environmental conditions. Combat is intense and unpredictable, with weapons like pistols, SMGs, and shotguns available, alongside craftable upgrades via 3D-printed blueprints. Players can also use tools such as a Geiger Scanner, grenades, and a hammer for melee attacks against flying threats.
The game is scheduled for release in Spring 2027 on Xbox Series X|S, Xbox, and PC, with day-one inclusion in Xbox Game Pass. A wishlist option is now available, and additional alien types and gameplay details will be revealed in the coming months leading up to launch.