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Ubisoft closing Trials developer RedLynx and cutting jobs in Singapore studio

What happened
Based on GamesIndustry.biz · Oct 14, 2026

Ubisoft plans to close Finnish studio RedLynx and cut 70 jobs at Ubisoft Singapore as part of a broader restructuring into Creative Houses, affecting up to 52 roles at RedLynx.

Ubisoft closing Trials developer RedLynx and cutting jobs in Singapore studio
GamesIndustry.biz — GamesIndustry.biz
Key points
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Ubisoft proposed closing RedLynx in Finland, affecting up to 52 positions subject to local negotiations
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Ubisoft Singapore cut 70 jobs, about a fifth of its workforce, to align with production needs
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RedLynx acquired in 2011, has no current standalone projects after Trials Fusion in 2019
Key numbers
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Ubisoft plans to close Finnish studio RedLynx and cut 70 jobs at Ubisoft Singapore as part of a broader restructuring into Creative Houses, affecting up to 52 roles at RedLynx.

Ubisoft has proposed closing RedLynx, the Finnish studio behind the Trials franchise, subject to local negotiations, which could affect up to 52 positions. The studio, acquired in 2011 after the success of Trials 2 and Trials HD, later became a support studio and has no current standalone projects assigned. RedLynx’s closure follows Ubisoft’s ongoing restructuring into Creative Houses, a reorganization aimed at reducing costs and centralizing development support.

Ubisoft Singapore, the lead developer of Skull and Bones, is cutting 70 positions, roughly a fifth of its workforce, to align with upcoming production needs. The studio, established in 2008, previously worked on naval combat sections for Assassin’s Creed and faced a troubled development cycle for Skull and Bones, which launched in 2024 after multiple delays. Despite its challenges, Ubisoft emphasized the studio’s ongoing importance within its global production network.

The restructuring reflects Ubisoft’s broader cost-cutting initiative, now in its ‘final’ stage, which has already led to the closure of studios in Stockholm, Halifax, Winnipeg, and Belgrade. The company has also canceled six games and reduced staff globally as it reorganizes into six Creative Houses, each housing multiple brands and studios. This shift aims to streamline operations and improve efficiency across Ubisoft’s development pipeline.

RedLynx and Ubisoft Singapore are the latest studios impacted by Ubisoft’s restructuring, which includes renaming Creative House 2 to Massive Entertainment, adopting the name of the Swedish studio behind The Division franchise. The changes underscore Ubisoft’s efforts to consolidate resources and refocus its development strategy amid financial pressures and shifting market demands.

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