OFICIAL PC Gamer

'The experiences on console and PC tend to be roughly the same,' says Take-Two CEO in response to question about GTA roleplaying

What happened
Based on PC Gamer · Nov 10, 2026

Take-Two CEO Strauss Zelnick stated that console and PC experiences in the Grand Theft Auto series are broadly similar, downplaying platform-specific differences during an investor call.

'The experiences on console and PC tend to be roughly the same,' says Take-Two CEO in response to question about GTA roleplaying
PC Gamer — PC Gamer
Key points
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Take-Two CEO Strauss Zelnick said console and PC GTA experiences are "roughly the same" during an investor call.
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Take-Two acquired the FiveM mod business, which Zelnick confirmed is profitable.
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Grand Theft Auto 6 launches exclusively on consoles on November 19 with no announced PC release date.

Take-Two CEO Strauss Zelnick addressed investor questions about perceived differences between console and PC players in the Grand Theft Auto series, asserting that experiences on both platforms are "roughly the same." He noted that while series like Civilization began on PC and later expanded to consoles, modern technical capabilities have largely closed the gap between the two platforms. Zelnick emphasized that the core GTA Online experience is comparable across platforms, though he acknowledged the absence of PC-exclusive mods that have sustained GTA 5's longevity.

Analyst Martin Yang from Oppenheimer & Co raised the topic of roleplaying options and potential platform experience gaps, prompting Zelnick’s response. The CEO reiterated that Take-Two does not view modding or platform-specific features as a priority, stating the company is "not religious on the topic." He framed Take-Two’s mission as creating entertainment rather than focusing on monetization strategies tied to modding or platform differences.

Take-Two has not disclosed plans for a GTA 6 PC release or updates to GTA Online, despite ongoing speculation about custom servers and roleplaying features. Zelnick’s comments during the investor call did not provide new details about these topics, though he acknowledged the profitability of the FiveM mod business, which Take-Two acquired. The company continues to withhold specifics about its long-term strategy for PC and modding support.

Grand Theft Auto 6 is scheduled to launch exclusively for consoles on November 19, with no announced PC release date or confirmed plans for a new GTA Online iteration set in Vice City. Analysts and players alike have speculated about the potential inclusion of PC-style roleplaying features on consoles, but Take-Two has offered no commitments. The company’s focus remains on delivering the game as a single-player console experience at launch.

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