OFICIAL PlayStation Blog

Order of the Sinking Star is coming to PS5, hands-on report

What happened
Based on PlayStation Blog · Jul 21, 2026

Thekla’s Order of the Sinking Star, a puzzle adventure from Jonathan Blow’s studio, will launch on PS5 later this year with hundreds of hours of gameplay and over 1,000 puzzles.

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Key points
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We go hands-on and into the depths of Thekla’s massive puzzle adventure.
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The glittering sky of mystery, magic, and head scratching enigmas is becoming much larger – Order of the Sinking Star is arriving on PlayStation 5 later this year.
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Developed by Jonathan Blow’s independent studio Thekla, it should come as no surprise that this stablemate of Braid and The Witness is a puzzler… but with a fair few differences to differentiate it from its priors.
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In fact, it’s fair to say that those two titles created the foundation that Order of the Sinking Star sits on, not just because of its many, many puzzles, but also with its intriguing blend of characters, an unfolding story, and its stylish aesthetic.
Key numbers
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Thekla, the independent studio behind Braid and The Witness, announced that its new puzzle adventure, Order of the Sinking Star, will arrive on PlayStation 5 later this year.
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Thekla’s Order of the Sinking Star, a puzzle adventure from Jonathan Blow’s studio, will launch on PS5 later this year with hundreds of hours of gameplay and over 1,000 puzzles.
·
The glittering sky of mystery, magic, and head scratching enigmas is becoming much larger – Order of the Sinking Star is arriving on PlayStation 5 later this year.

Thekla, the independent studio behind Braid and The Witness, announced that its new puzzle adventure, Order of the Sinking Star, will arrive on PlayStation 5 later this year. The game expands on the studio’s signature blend of intricate puzzles, narrative depth, and stylized visuals, while introducing a more explicit story driven by controllable characters. The demo showcased a grid-based overworld where players manipulate objects and use a rewind mechanic to solve increasingly complex challenges.

The game’s structure divides puzzles into three distinct regions, each introducing unique mechanics and characters. In The Hearty Heroes of Hauling, players coordinate abilities from Valens, Tif, and Isidore to progress, while The Promise and Mirror Isles offer different gameplay styles involving gem-powered beams and mirror-based reflections. A fourth region, Skipping Stones to Lonely Homes, was not available in the demo but promises additional complexity with environmental manipulation.

Puzzle progression escalates as new characters join, each with specialized abilities that interact with the environment and enemies. Monsters introduce tactical considerations, requiring players to manipulate foes or use protective characters like the priestess. The game emphasizes layered mechanics, where early puzzles build familiarity with character abilities before combining them in later challenges.

Developed over a decade by a team of around 20 people, Order of the Sinking Star features 900+ levels, multiple endings, and a narrative that unfolds gradually through environmental storytelling and dialogue. The demo highlighted the game’s depth, with developers noting that even after extensive play, significant content remains unexplored. The full release is expected to reveal further details about the game’s title and mechanics.

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