My favourite soundtrack of 2026 so far is tucked in one of this year's biggest sleeper hits
The soundtrack of 2026’s *Big Walk* by Australian duo aksfx has captivated players with its ethereal, sporadic compositions, enhancing the game’s co-op experience through immersive radio stations and portable audio.
Australian duo aksfx crafted the soundtrack for *Big Walk*, a 2026 co-op game developed by House House, which has drawn widespread acclaim for its atmospheric music. The game’s soundtrack features nearly 30 tracks, blending ethereal beats and vocals that create moments of exploration and airiness amid its puzzles and social gameplay. Unlike traditional video game music, *Big Walk*’s soundtrack appears sporadically, often tied to in-game radio stations that players must seek out or stumble upon during exploration.
The radio stations in *Big Walk* are designed as fully immersive, spatial audio experiences, with speakers surrounding each station to deliver layered sound. These moments serve as respite and backdrop for in-game interactions, such as watching sunrises with friends, evoking emotional reactions akin to slice-of-life anime. Players can also attach radios to characters’ backpacks, turning them into portable boomboxes that carry the music throughout the game world.
aksfx’s theme for *Big Walk* stands out as a standout track, playing at the game’s start and resonating deeply upon completion. The track’s vocal chops and nostalgic tone evoke strong emotions, reinforcing the game’s cozy yet reflective atmosphere. The soundtrack’s simplicity belies its depth, with its execution elevating the overall experience and leaving a lasting impression on players.
Critics and players alike have praised *Big Walk* for its thoughtful design, with the soundtrack playing a key role in its appeal. The game’s music enhances both solo and co-op play, creating memorable moments that linger beyond the gameplay itself. House House’s decision to integrate the soundtrack as an interactive element, rather than a constant backdrop, has set a new standard for how music can shape a game’s emotional impact.